Every year, the gaming industry grows bigger and bigger, and it shows no signs of slowing down. Constant developments in both software and hardware make games more entertaining, more deeply engaging, and more polygons. In the latest years, it has split off into several new kinds entertainment, such as virtual and augmented realities. With the establishment headphones and hand controllers, we can attain greater levels of immersion than ever before. However, as VR gains lots of love in the forms of the Oculus Rift and PlayStation VR Systems, does Augmented Reality have a place in the future of gaming, or will it be left behind by the others?

The answer is if the right varieties are utilized to take exploit everything distinctive to AR, it can give some great quality entertainment. Its principal advantage lies in the fact that it is conflicting enough from Virtual Reality that it will not be directly rivaling each other, so it can coexist.

Pokemon Go is a great example of this. The idea of catching, collecting, battling, and trading Pokemon characters is a genre that hasn’t only encouraged one of the most victorious game series of all time but has also created clones trying to replicate it. Being a role-playing game with some important social components, it is a genre that imparts itself both to AR and to mobile gaming. Any role-playing game elements can be applied to the players themselves.

This provides us a perfect sense of being present in the gaming world because it is the real world. The social elements of trading, fighting, and interacting with other gamers are not difficult to integrate as well since a smartphone will nearly always have access to the internet and social media. Therefore, anyone playing can instantly share whatever they are doing, whatever they have caught, with their friends and the rest of the world instantly.

Although, not every game need to be made particularly for the purpose of Augmented Reality in mind. Microsoft’s selling point for their HoloLens headset is its capacity to project as huge a screen as you like onto any kind of surface. While not technically augmented reality gaming, it shows that any game can be played with AR, regardless if it’s utilized for gameplay.

And for this reason, where does, this leave the fate of AR in gaming? Well, great AR games will be one of the 2 things. They will either be games that utilize the power of AR to its full potential and use utilize the setting of the real world to give exceptional immersion. On the other hand, they will be games integrated with AR features which do not basically attempt to set a similar game in an AR setting, but rather let the game to be played in a manner that only AR would permit it to, boosting the current gameplay with the latest mechanics. In essence, the fate of AR is determined by its ability to achieve things that other mediums basically can’t.